#include "node.h" #include Node::Node() { next=0; } Node::Node(Type x) { info = x; next = 0; } Node::Node (Type x, Node *n) { info = x; next = n; } Type Node::getinfo() { return info; } Node *Node::getnext() { return next; } void Node::setinfo(Type x) { info = x; } void Node::setnext(Node *n) { next = n; } ostream &operator<< (ostream &output, Node &n) { output << n.getinfo(); return output; }